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PocketGamerbiz

Korea Mobile Game Market Trends: Stats, Publishing Campaigns, Marketing, Partnership, Localisation Korea Mobile Game Market Trends: Stats, Publishing Campaigns, Marketing, Partnership, Localisation
Просмотры : 53 Kunlun Korea's Sean Lim delivers a West Meets East track session at Pocket Gamer Connects Hong Kong on July 17th.    от : PocketGamerbiz.
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Asmongold Reacts To "Let's Go Whaling" By PocketGamerbiz Asmongold Reacts To "Let's Go Whaling" By PocketGamerbiz
Просмотры : 131 Asmongold learns about the mobile game motorization problem and how it targets users. Asmongolds Channels ...    от : Asmongold Alliance.
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Marketing Agencies, Their Value And How To Work With Them Marketing Agencies, Their Value And How To Work With Them
Просмотры : 38 GoGoChart's Daniel Lo delivers a Growth track session at Pocket Gamer Connects Hong Kong 2019. If you want to hear more ...    от : PocketGamerbiz.
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Firebase, Analytics, Google, And Understanding How They Work Together Firebase, Analytics, Google, And Understanding How They Work Together
Просмотры : 191 Did you hear that Google Analytics for Firebase (formerly Firebase Analytics) is now officially called Google Analytics? Did you ...    от : PocketGamerbiz.
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AWS Vs Azure Vs Google. Does It Even Matter? Which To Use And Why AWS Vs Azure Vs Google. Does It Even Matter? Which To Use And Why
Просмотры : 654 Mike Hines delivers a Cloud Gaming, 5G & Subscription track session at Pocket Gamer Connects London on January 20 2020.    от : PocketGamerbiz.
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PocketGamer.biz  Fireside Chat: Best Practices In Developing Games PocketGamer.biz Fireside Chat: Best Practices In Developing Games
Просмотры : 54 Supercell's Timur Haussila reveals all to PocketGamer.biz editor Ric Cowley about best practices in developing mobile games in ...    от : PocketGamerbiz.
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Growth Hack: How To Use Apple Search Ads To Increase Paid And Organic Installs Growth Hack: How To Use Apple Search Ads To Increase Paid And Organic Installs
Просмотры : 96 App Radar's Thomas Kriebernegg delivers a Growth track session at Pocket Gamer Connects Helsinki on October 1 2 019.    от : PocketGamerbiz.
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How Deterministic Game Engines Will Disrupt Multiplayer Game Development How Deterministic Game Engines Will Disrupt Multiplayer Game Development
Просмотры : 60 Multiplayer game development (netcode) is known to be extremely challenging. Deterministic Game Engines with predict-rollback ...    от : PocketGamerbiz.
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Hunting For The Next Supercell Hunting For The Next Supercell
Просмотры : 63 Stillfront Group's Alexis Bonte delivers a Show Me The Money track session at Pocket Gamer Connects Jordan on November 2 ...    от : PocketGamerbiz.
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Instant Games - The Good, The Bad And The Future Instant Games - The Good, The Bad And The Future
Просмотры : 54 Quicksave's Elina Arponen delivers a Game Changers: Hypercasual & Social Games track session at Pocket Gamer Connects ...    от : PocketGamerbiz.
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Panel: The Toxic Content Dilemma – Is In-game Game Chat A Lost Case Or Can It Be Saved? Panel: The Toxic Content Dilemma – Is In-game Game Chat A Lost Case Or Can It Be Saved?
Просмотры : 51 The ability to chat with other players can be an important part of the gaming experience. Yet some publishers have shut down ...    от : PocketGamerbiz.
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Superstar Session: New Ways To Optimise Your Instant Games Design Superstar Session: New Ways To Optimise Your Instant Games Design
Просмотры : 31 Learn how you can leverage new social features on Facebook to increase your game's discoverability and engagement levels.    от : PocketGamerbiz.
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Our Story In Games Development Our Story In Games Development
Просмотры : 75 Starting in such young age in Game Development opens many opportunities. Speaker: Sham & Jana Al Bdour, Sakura Games ...    от : PocketGamerbiz.
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When To Prototype And Why When To Prototype And Why
Просмотры : 33 Today many game ideas are a direct response to industry trends, extensions on a known format or a combination of current ...    от : PocketGamerbiz.
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Secrets To Top Performing Playable Ads Secrets To Top Performing Playable Ads
Просмотры : 182 Making beautiful playable ads is nice but high performing ads is what really matters. To get there, in-depth data analysis, ...    от : PocketGamerbiz.
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Three Key Factors To Successfully Monetise Mobile Games In Latin America Three Key Factors To Successfully Monetise Mobile Games In Latin America
Просмотры : 61 Latin America is one of the fastest growing markets in the industry, mainly for mobile, as smartphone adoption grows. Nonetheless ...    от : PocketGamerbiz.
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Panel: Hypercasual: Different Backgrounds At One Common Place Panel: Hypercasual: Different Backgrounds At One Common Place
Просмотры : 118 Bringing together different backgrounded parties from the gaming industry who share common ground by entering the ...    от : PocketGamerbiz.
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Building Relationships In The New Era Of Monetisation Building Relationships In The New Era Of Monetisation
Просмотры : 19 As subscription is becoming the prevalent business model for mobile games, companies must learn how to create lasting ...    от : PocketGamerbiz.
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Panel: The PG.Biz Panel: What’s Next For Hypercasual & Social Games? Panel: The PG.Biz Panel: What’s Next For Hypercasual & Social Games?
Просмотры : 127 In this PG.Biz panel from the Game Changers: Hypercasual & Social Games track at Pocket Gamer Connects London on January ...    от : PocketGamerbiz.
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What's Next For Hypercasual Games? What's Next For Hypercasual Games?
Просмотры : 964 How Hypercasual is evolving as a category, key trends, learning, gameplay evolvement, and monetisation. Speaker: Jon Hook ...    от : PocketGamerbiz.
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